{-# LANGUAGE StrictData #-} -- This file is part of the Wire Server implementation. -- -- Copyright (C) 2022 Wire Swiss GmbH <opensource@wire.com> -- -- This program is free software: you can redistribute it and/or modify it under -- the terms of the GNU Affero General Public License as published by the Free -- Software Foundation, either version 3 of the License, or (at your option) any -- later version. -- -- This program is distributed in the hope that it will be useful, but WITHOUT -- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS -- FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more -- details. -- -- You should have received a copy of the GNU Affero General Public License along -- with this program. If not, see <https://www.gnu.org/licenses/>. -- | See also: "Galley.API.TeamNotifications". -- -- This module is a clone of "Gundeck.Notification.Data". -- -- FUTUREWORK: this is a work-around because it only solves *some* problems with team events. -- We should really use a scalable message queue instead. module Galley.Data.TeamNotifications (ResultPage (..)) where import Data.Sequence (Seq) import Imports import Wire.API.Internal.Notification data ResultPage = ResultPage { -- | A sequence of notifications. ResultPage -> Seq QueuedNotification resultSeq :: Seq QueuedNotification, -- | Whether there might be more notifications that can be -- obtained through another query, starting the the ID of the -- last notification in 'resultSeq'. ResultPage -> Bool resultHasMore :: !Bool }