{-# LANGUAGE StrictData #-}

-- This file is part of the Wire Server implementation.
--
-- Copyright (C) 2022 Wire Swiss GmbH <opensource@wire.com>
--
-- This program is free software: you can redistribute it and/or modify it under
-- the terms of the GNU Affero General Public License as published by the Free
-- Software Foundation, either version 3 of the License, or (at your option) any
-- later version.
--
-- This program is distributed in the hope that it will be useful, but WITHOUT
-- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-- FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
-- details.
--
-- You should have received a copy of the GNU Affero General Public License along
-- with this program. If not, see <https://www.gnu.org/licenses/>.

-- | See also: "Galley.API.TeamNotifications".
--
-- This module is a clone of "Gundeck.Notification.Data".
--
-- FUTUREWORK: this is a work-around because it only solves *some* problems with team events.
-- We should really use a scalable message queue instead.
module Galley.Data.TeamNotifications (ResultPage (..)) where

import Data.Sequence (Seq)
import Imports
import Wire.API.Internal.Notification

data ResultPage = ResultPage
  { -- | A sequence of notifications.
    ResultPage -> Seq QueuedNotification
resultSeq :: Seq QueuedNotification,
    -- | Whether there might be more notifications that can be
    -- obtained through another query, starting the the ID of the
    -- last notification in 'resultSeq'.
    ResultPage -> Bool
resultHasMore :: !Bool
  }