{-# LANGUAGE CPP #-}
module Foundation.System.Entropy
( getEntropy
) where
import Basement.Compat.Base
import Basement.Types.OffsetSize
import qualified Basement.UArray.Mutable as A
import qualified Basement.UArray as A
import Control.Exception
import Foreign.Ptr
import Foundation.Numerical
import Foundation.System.Entropy.Common
#ifdef mingw32_HOST_OS
import Foundation.System.Entropy.Windows
#else
import Foundation.System.Entropy.Unix
#endif
getEntropy :: CountOf Word8 -> IO (A.UArray Word8)
getEntropy :: CountOf Word8 -> IO (UArray Word8)
getEntropy n :: CountOf Word8
n@(CountOf Int
x) = do
m <- CountOf Word8 -> IO (MUArray Word8 (PrimState IO))
forall (prim :: * -> *) ty.
(PrimMonad prim, PrimType ty) =>
CountOf ty -> prim (MUArray ty (PrimState prim))
A.newPinned CountOf Word8
n
bracket entropyOpen entropyClose $ \EntropyCtx
ctx -> MUArray Word8 (PrimState IO) -> (Ptr Word8 -> IO ()) -> IO ()
forall (prim :: * -> *) ty a.
(PrimMonad prim, PrimType ty) =>
MUArray ty (PrimState prim) -> (Ptr ty -> prim a) -> prim a
A.withMutablePtr MUArray Word8 RealWorld
MUArray Word8 (PrimState IO)
m ((Ptr Word8 -> IO ()) -> IO ()) -> (Ptr Word8 -> IO ()) -> IO ()
forall a b. (a -> b) -> a -> b
$ EntropyCtx -> Int -> Ptr Word8 -> IO ()
loop EntropyCtx
ctx Int
x
A.unsafeFreeze m
where
loop :: EntropyCtx -> Int -> Ptr Word8 -> IO ()
loop :: EntropyCtx -> Int -> Ptr Word8 -> IO ()
loop EntropyCtx
_ Int
0 Ptr Word8
_ = () -> IO ()
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ()
loop EntropyCtx
ctx Int
i Ptr Word8
p = do
let chSz :: Int
chSz = Int -> Int -> Int
forall a. Ord a => a -> a -> a
min Int
entropyMaximumSize Int
i
r <- EntropyCtx -> Ptr Word8 -> Int -> IO Bool
entropyGather EntropyCtx
ctx Ptr Word8
p Int
chSz
if r
then loop ctx (i-chSz) (p `plusPtr` chSz)
else throwIO EntropySystemMissing