map -package:charset -package:ghc -package:base-compat -package:filepath -package:Cabal-syntax

Map a function over all values in the map.
map f xs is the list obtained by applying f to each element of xs, i.e.,
map f [x1, x2, ..., xn] == [f x1, f x2, ..., f xn]
map f [x1, x2, ...] == [f x1, f x2, ...]
>>> map (+1) [1, 2, 3]
[2,3,4]
Map a function over a NonEmpty stream.
Map all element a from a block to a new block of b
Map all elements in a list
Combinator for the <map> element. Example:
map $ span $ toHtml "foo"
Result:
<map><span>foo</span></map>
O(n) map f xs is the ByteString obtained by applying f to each element of xs.
O(n) map f xs is the ByteString obtained by applying f to each element of xs
O(n) map f xs is the ShortByteString obtained by applying f to each element of xs.
Transform the original string-like value but keep it case insensitive.
Apply a transformation to all values in a stream. Subject to fusion
Apply a transformation to all values in a stream. Subject to fusion Since 0.3.0
Map a function over all values in the map.
map (++ "x") (fromList [(5,"a"), (3,"b")]) == fromList [(3, "bx"), (5, "ax")]
map f s is the set obtained by applying f to each element of s. It's worth noting that the size of the result may be smaller if, for some (x,y), x /= y && f x == f y
Map a function over all values in the map.
map (++ "x") (fromList [(5,"a"), (3,"b")]) == fromList [(3, "bx"), (5, "ax")]
map f s is the set obtained by applying f to each element of s. It's worth noting that the size of the result may be smaller if, for some (x,y), x /= y && f x == f y
Apply function to every element of matrix
map f xs is the DList obtained by applying f to each element of xs. <math>(length (toList xs)). map obeys the law:
toList (map f xs) = map f (toList xs)
map f xs is the DNonEmpty obtained by applying f to each element of xs. <math>(length (toNonEmpty xs)). map obeys the law:
toNonEmpty (map f xs) = map f (toNonEmpty xs)
Fold pairs into a map.
Generates a map using a Range to determine the length. This may fail to generate anything if the keys produced by the generator do not account for a large enough number of unique items to satify the required map size.